TYPE 1 UNOB
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Type: average ammo
Weight: 147 grain
Information: the standard military round, the most common and least expensive
Ammunition Stats-
| Damage Output: 30 |
| Stat Effect: Bleed 7 |
| Armor level pen: II |
-2 durability against armor
AP-AR
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Type: Armor Piercing
Weight: 150 grain
Information: Armor piercing round, able to penetrate through Xylopod armor with clean holes although deals little damage
Ammunition Stats-
| Damage Output: 25 |
|Stat Effect: Bleed 3 |
| Armor level pen: II-III |
-4 durability against armor
PS-B
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Type: KEP Round
Weight: 148 grain
Information: Sabot round similar to that of a tank's. Very devastating in raw power.
Ammunition Stats-
| Damage Output: 45 |
| Stat Effect: Bleed 5 |
| Armor level pen: II |
-10 durability against armor
TB-USO
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Type: Tranquilizer round
Weight: 132 grain
Information: Bullet which holds a tranq at the end, able to put to sleep a queen Xylopod
Ammunition Stats-
| Damage Output: 20 |
| Stat Effect: Tranquilized 10 |
| Armor level pen: II |
-0 durability against armor
Type 2 S
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Type: Bird Shot
Weight: 1 ounce
Information: Common shotgun shell, cheap and regular. Shoots 12 pellets
Ammunition Stats-
| Pellets: 71 |
| Damage Output: (pellets that hit) |
| Stat Efffect: bleed 1d(pellets that hit) |
| Armor level pen: I |
-5 durability against armor
SG-S
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Type: Slug
Weight: 1 1/8 ounce
Information: Heavy projectile fired from a shotgun, made for hunting large game and self defense.
Ammunition Stats-
| Damage Output: 50 |
| Stat Effect: Bleed 10 |
| Armor level pen: I |
-11 durability against armor
SG-BS
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Type: buckshot
Weight: 1 ounce
Information: Generally made for self-defense and hunting medium to large game
Ammunition Stats-
| Pellets: 27 |
| Damage Output: (pellets that hit)*2.5 |
| Stat Effect: Bleed 1d(pellets that hit)
| Armor level pen: I |
-9 durability against armor
Type 6A
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Type: Poison tipped Flechette round
Weight: 1 2/8 ounce
Information: Aerodynamic shell made which allows three sharp pointed slugs to travel up to 100 yards in a 3 inch grouping. At impact the tips imitates violent expansion and energy transfer to target.
Ammunition Stats-
| Flechettes: 3 |
| Damage Output: (flechettes that hit)*15 |
| Stat Effects: Bleed 1d(flechettes that hit) / Poison (flechettes that hit)d5 |
| Armor level pen: II |
-3 durability against armor
Type 2 SR
Type: Standard SMG cartridge
Weight: 137 grain
Information: Common and most used SMG round.
Ammunition Stats-
| Damage Output: 25 |
| Stat Effect: Bleed 5 |
| Armor level pen: I |
-2 durability against armor
AP-SRR
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Type: Armor piercing round
Weight: 139 grain
Information: Special armor made with better velocity and a stronger core, able to withstand the shock of punching through some armor plating.
Ammunition Stats-
| Damage Output: 20 |
| Stat Effect: Bleed 3 |
| Armor level pen: I-II |
-4 durability againstarmor
SSC-R
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Type: Subsonic round
Weight: 137 grain
Information: A type of SMG round made to operate at speeds below the speed of sound, avoiding the supersonic shockwave and greatly minimizing the loudness of the shot.
Ammunition Stats-
| Damage Output: 25 |
| Stat Effect: Bleed 5 |
| Armor level pen: I |
-2 durability against armor
E1-Tip
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Type: HEI round
Weight: 140 grain
Information: Form of shell which combines a bullet capability and high explosive effect. Primary purpose is to explode on contact seconds before the actual bullet hits, allowing a better chance of penetration and damage
Ammunition Stats-
| Damage Output: 30 |
| Stat Effect: Bleed 8 |
| Armor level pen: II-III |
-5 durability to armor
Type 2 LD
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Type: Standard Round
Weight: 148 grain
Information: A cheap, though easy to find long-distance round derived from the Type 1 UNOB.
Ammunition Stats-
| Damage Output: 40 |
| Stat Effect: Bleed 10 |
| Armor level pen: II |
-9 durability against armor
APS-SN
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Type: Standard Round
Weight: 148 grain
Information: A cheap, though easy to find long-distance round derived from the Type 1 UNOB.
Ammunition Stats-
| Damage Output: 40 |
| Stat Effect: Bleed 10 |
| Armor level pen: II |
-17 durability against armor
KVEN-7L
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Type: Armour-Piercing
Weight: 152 grain
Information: A quality high-velocity round able to pierce through tough armour exceptionally well.
Ammunition Stats-
| Damage Output: 35 |
| Stat Effect: Bleed 5 |
| Armor level pen: III |
-6 durability against armor
S-LAMR
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Type: Average
Weight: 157 grain
Information: A heavier round capable of making a real mess of both heads and some lightly-armoured vehicles.
Ammunition Stats-
| Damage Output: 50 |
| Stat Effect: Bleed 15 |
| Armor level pen: II |
-10 durability against armor
HG-9
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Type: Average
Weight: 115 grain
Information: A normal, ordinary, and very common pistol round that gets the job done.
Ammunition Stats-
| Damage Output: 15 |
| Stat Effect: Bleed 3 |
| Armor level pen: I |
-2 durability against armor
HG-9HP
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Type: Hollow-Point
Weight: 124 grain
Information: A round with a great deal of stopping power, causing greater blood loss and damage to tissue at the cost of penetration.
Ammunition Stats-
| Damage Output: 20 |
| Stat Effect: Bleed 7 |
| Armor level pen: I |
-3 durability against armor
KRCR3
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Type: F-SDSF
Weight: 129 grain
Information: A sabot round made for extra accuracy and excellent penetration, although quite expensive.
Ammunition Stats-
| Damage Output: 15 |
| Stat Effect: Bleed 5 |
| Armor level pen: III |
-7 durability against armor
Hadronium Light
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Type: Fuel Cell
Weight: 0.10 lbs
Information: One of Gemini's most advance weapon technologies. The hadronium fuel cells shoot out quick and hot bursts of energy, similar to a flamethrower however more controlled.
Ammunition Stats-
| Damage Output: 25 |
| Stat Effect: Bleed 7 |
| Armor level pen: I |
-5 durability against armor
Hadronium Medium
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Type: Fuel Cell
Weight: 0.10 lbs
Information: One of Gemini's most advance weapon technologies. The hadronium fuel cells shoot out quick and hot bursts of energy, similar to a flamethrower however more controlled.
Ammunition Stats-
| Damage Output: 25 |
| Stat Effect: Bleed 7 |
| Armor level pen: I |
-7 durability against armor
O-550 Core
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Type: Average
Weight: 0.32 lbs
Information: The most common plasma core, sporting a light output of 550 on the Groemer scale. Capable of burning through weak armors.
Ammunition Stats-
| Damage Output: 30 |
| Stat Effect: Bleed 8 |
| Armor level pen: I |
-9 durability against armor
O-64OIN
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Type: Average
Weight: 0.45 lbs
Information: Medium-output rounds capable of burning through moderately strong armor while causing gruesome burns when pierced.
Ammunition Stats-
| Damage Output: 40 |
| Stat Effect: Bleed 10 |
| Armor level pen: II |
-14 durability against armor
O-845 CORE
-----------------------------
Type: Average
Weight: 0.57 lbs
Information: With an 845 on the Groemer scale, the core is able to burn through strong armor like quick-acting thermite on acid.
Ammunition Stats-
| Damage Output: 40 |
| Stat Effect: Bleed 13 |
| Armor level pen: III |
-24 durability against armor
XR-14
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Type: Explosive
Weight: 0.67 lbs
Information: A normal explosive, it is the widespread standard among 40 mm users; can be set to explode either based on both time or contact. Used both by TSF and Scout operators and is the most common 40mm round.
Ammunition Stats-
| Damage Output: 70 |
| Stat Effect: Bleed 23 |
| Armor level pen: II |
-72 durability against armor
BIR 2
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Type: Gas/Smoke
Weight: 0.43 lbs
Information: Can be filled with chemicals made to produce both lethal or non-lethal gas, even smoke. Often sold as a smoke round used to cover advances or blind enemy view. The grenade is not rated to be used as a damaging projectile however is capable of breaking a bone or two.
Ammunition Stats-
| Damage Output: 15 |
| Stat Effect: Bleed 0 |
| Armor level pen: 0 |
| Miscellaneous: Gives the user a free combat turn. |
-0 durability against armor
CR-942
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Type: Standard
Weight: 0.04 lbs
Information: A normal laser cartridge used by most if not all laser weapons. The ammunition type was originally made by the IWA (International Weapons Association) and was distributed mainly to NATO forces.
Ammunition Stats-
| Damage Output: 25 |
| Stat Effect: Bleed 5 |
| Armor level pen: II |
-4 durability against armor